Mod Mage Mike Released!


Happy to announce that my long-in-the-making game, Mod Mage Mike, has finally been released!

In this game, you solve logic puzzles with the help of a node editor — a visual way to do real programming with nodes and connections.

The main goal is to manipulate futuristic magic spells to hit detectors. Each node has different properties like Speed, Direction, Split, Delay, etc. These can be manipulated and connected in any way imaginable to create very strange spells indeed.

Alongside this, there are also some action elements where you fight against The Evil Robots with more strange spells you find along the way.

There is also a level editor where you can create and share your own adventures, and a sandbox where you can experiment with the node editor to come up with as crazy spells as you can imagine.

I hope you will enjoy it!

/Albin

Files

ModMageMike_Windows_1.0.1.zip 250 MB
4 days ago

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